Spell / Item | Group | Level | Schools | Spheres | Book | Ed./Page |
---|---|---|---|---|---|---|
Abjure | Priest | 4 | Abjuration | Summoning | Player's Handbook | 2 / 215 2a / 273 |
Abundance | Priest | Quest | Alteration | Creation, Plant | Tome of Magic | 2 / 112 |
Accelerate Healing | Priest | 3 | Alteration | Time | Tome of Magic | 2 / 63 |
Adaptation | Priest | 3 | Enchantment/Charm, Alteration | War | Tome of Magic | 2 / 63 |
Addition | Priest | 4 | Alteration | Numbers, Creation | Tome of Magic | 2 / 74 |
Aerial Servant | Priest | 6 | Conjuration/Summoning | Summoning | Player's Handbook | 2 / 226 2a / 287 |
Age Creature | Priest | 6 | Alteration | Time | Tome of Magic | 2 / 98 |
Age Dragon | Priest | 7 | Alteration | Time | Tome of Magic | 2 / 105 |
Age Object | Priest | 5 | Alteration | Time | Tome of Magic | 2 / 87 |
Age Plant | Priest | 4 | Alteration | Time | Tome of Magic | 2 / 74 |
Aid | Priest | 2 | Necromancy, Conjuration | Necromantic | Player's Handbook | 2 / 202 2a / 257 |
Air Walk | Priest | 5 | Alteration | Elemental (Air) | Player's Handbook | 2 / 221 2a / 280 |
Analyze Balance | Priest | 1 | Divination | Numbers, Divination | Tome of Magic | 2 / 51 |
Animal Friendship | Priest | 1 | Enchantment/Charm | Animal | Player's Handbook | 2 / 198 2a / 252 |
Animal Growth | Priest | 5 | Alteration | Animal | Player's Handbook | 2 / 221 2a / 280 |
Animal Horde | Priest | Quest | Conjuration/Summoning | Animal, Summoning | Tome of Magic | 2 / 112 |
Animal Spy | Priest | 2 | Divination | Animal | Druid's Handbook | 2 / 87 |
Animal Summoning I | Priest | 4 | Conjuration/Summoning | Animal, Summoning | Player's Handbook | 2 / 216 2a / 274 |
Animal Summoning II | Priest | 5 | Conjuration/Summoning | Animal, Summoning | Player's Handbook | 2 / 221 2a / 281 |
Animal Summoning III | Priest | 6 | Conjuration, Summoning | Animal, Summoning | Player's Handbook | 2 / 226 2a / 287 |
Animate Dead | Priest | 3 | Necromancy | Necromatic | Player's Handbook | 2 / 208 2a / 265 |
Animate Object | Priest | 6 | Alteration | Creation, Summoning | Player's Handbook | 2 / 226 2a / 287 |
Animate Rock | Priest | 7 | Alteration | Elemental (Earth) | Player's Handbook | 2 / 230 2a / 292 |
Anti-Vermin Barrier | Priest | 1 | Abjuration | Wards | Tome of Magic | 2 / 51 |
Antianimal Shell | Priest | 6 | Abjuration | Animal, Protection | Player's Handbook | 2 / 226 2a / 288 |
Antiplant Shell | Priest | 5 | Abjuration | Plant, Protection | Player's Handbook | 2 / 221 2a / 281 |
Astral Spell | Priest | 7 | Alteration | Astral | Player's Handbook | 2 / 231 2a / 293 |
Astral Window | Priest | 3 | Divination | Astral | Tome of Magic | 2 / 63 |
Atonement | Priest | 5 | Abjuration | All | Player's Handbook | 2 / 221 2a / 281 |
Augury | Priest | 2 | Divination | Divination | Player's Handbook | 2 / 203 2a / 257 |
Aura of Comfort | Priest | 2 | Evocation | Travelers | Tome of Magic | 2 / 56 |
Barkskin | Priest | 2 | Alteration | Protection, Plant | Player's Handbook | 2 / 203 2a / 258 |
Barrier of Protection | Priest | 5 | Abjuration | Wards | Tome of Magic | 2 / 88 |
Beastmask | Priest | 1 | Illusion/Phantasm | Animal | Druid's Handbook | 2 / 86 |
Beastspite | Priest | 2 | Enchantment/Charm | Animal | Druid's Handbook | 2 / 88 |
Blade Barrier | Priest | 6 | Evocation | Guardian, Creation | Player's Handbook | 2 / 227 2a / 288 |
Bless | Priest | 1 | Conjuration/Summoning | All | Player's Handbook | 2 / 198 2a / 252 |
Blessed Abundance | Priest | 5 | Conjuration | Creation | Tome of Magic | 2 / 88 |
Blessed Warmth | Priest | 4 | Alteration | Sun | Tome of Magic | 2 / 75 |
Body Clock | Priest | 4 | Alteration | Time | Tome of Magic | 2 / 75 |
Breath of Life | Priest | 7 | Necromantic | Necromantic | Tome of Magic | 2 / 105 |
Call Lightning | Priest | 3 | Alteration | Weather | Player's Handbook | 2 / 209 2a / 266 |
Call Upon Faith | Priest | 1 | Invocation | Summoning | Tome of Magic | 2 / 51 |
Call Woodland Beings | Priest | 4 | Conjuration/Summoning | Summoning | Player's Handbook | 2 / 216 2a / 274 |
Calm Chaos | Priest | 2 | Enchantment/Charm | Law | Tome of Magic | 2 / 56 |
Caltrops | Priest | 3 | Evocation | War | Tome of Magic | 2 / 63 |
Champion's Strength | Priest | 5 | Alteration | Law | Tome of Magic | 2 / 88 |
Changestaff | Priest | 7 | Evocation, Enchantment | Plant, Creation | Player's Handbook | 2 / 231 2a / 292 |
Chant | Priest | 2 | Conjuration/Summoning | Combat | Player's Handbook | 2 / 203 2a / 258 |
Chaotic Combat | Priest | 4 | Invocation/Evocation | Chaos | Tome of Magic | 2 / 75 |
Chaotic Commands | Priest | 5 | Enchantment/Charm | Chaos | Tome of Magic | 2 / 89 |
Chaotic Sleep | Priest | 4 | Alteration | Chaos | Tome of Magic | 2 / 76 |
Chariot of Sustarre | Priest | 7 | Evocation | Elemental (Fire), Creation | Player's Handbook | 2 / 231 2a / 294 |
Charm Person or Mammal | Priest | 2 | Enchantment/Charm | Animal | Player's Handbook | 2 / 203 2a / 258 |
Choose Future | Priest | 3 | Divination | Time | Tome of Magic | 2 / 64 |
Circle of Privacy | Priest | 4 | Alteration | Travelers | Tome of Magic | 2 / 76 |
Circle of Sunmotes | Priest | Quest | Alteration, Invocation/Evocation, Necromancy | Sun | Tome of Magic | 2 / 112 |
Clear Path | Priest | 5 | Alteration | Travelers | Tome of Magic | 2 / 89 |
Cloak of Bravery | Priest | 4 | Conjuration/Summoning | Charm | Player's Handbook | 2 / 216 2a / 274 |
Cloud of Purification | Priest | 5 | Evocation | Elemental (Air), Elemental (Water) | Tome of Magic | 2 / 89 |
Cloudscape | Priest | 5 | Alteration | Weather | Druid's Handbook | 2 / 93 |
Combine | Priest | 1 | Evocation | All | Player's Handbook | 2 / 198 2a / 252 |
Command | Priest | 1 | Enchantment/Charm | Charm | Player's Handbook | 2 / 199 2a / 252 |
Commune | Priest | 5 | Divination | Divination | Player's Handbook | 2 / 222 2a / 281 |
Commune with Nature | Priest | 5 | Divination | Divination, Elemental | Player's Handbook | 2 / 222 2a / 281 |
Compulsive Order | Priest | 4 | Enchantment/Charm | Law | Tome of Magic | 2 / 76 |
Conformance | Priest | Quest | Conjuration/Summoning, Invocation | Law | Tome of Magic | 2 / 113 |
Confusion | Priest | 7 | Enchantment/Charm | Charm | Player's Handbook | 2 / 231 2a / 294 |
Conjure Animals | Priest | 6 | Conjuration/Summoning | Summoning | Player's Handbook | 2 / 227 2a / 288 |
Conjure Earth Elemental | Priest | 7 | Conjuration/Summoning | Elemental (Earth), Summoning | Player's Handbook | 2 / 232 2a / 294 |
Conjure Fire Elemental | Priest | 6 | Conjuration/Summoning | Elemental (Fire) | Player's Handbook | 2 / 227 2a / 288 |
Consequence | Priest | 5 | Divination | Numbers, Divination | Tome of Magic | 2 / 89 |
Continual Light | Priest | 3 | Alteration | Sun | Player's Handbook | 2 / 209 2a / 266 |
Control Temperature, 10 Foot Radius | Priest | 4 | Alteration | Weather | Player's Handbook | 2 / 216 2a / 275 |
Control Weather | Priest | 7 | Alteration | Weather | Player's Handbook | 2 / 232 2a / 294 |
Control Winds | Priest | 5 | Alteration | Weather | Player's Handbook | 2 / 222 2a / 282 |
Courage | Priest | 1 | Enchantment/Charm | War | Tome of Magic | 2 / 52 |
Create Campsite | Priest | 3 | Conjuration/Summoning | Travelers | Tome of Magic | 2 / 64 |
Create Food & Water | Priest | 3 | Alteration | Creation | Player's Handbook | 2 / 209 2a / 266 |
Create Holy Symbol | Priest | 2 | Conjuration | Creation | Tome of Magic | 2 / 57 |
Create Water | Priest | 1 | Alteration | Elemental (water) | Player's Handbook | 2 / 199 2a / 253 |
Creeping Doom | Priest | 7 | Conjuration/Summoning | Animal, Summoning | Player's Handbook | 2 / 232 2a / 295 |
Crushing Walls | Priest | 6 | Enchantment | Wards | Tome of Magic | 2 / 98 |
Cure Blindness or Disease | Priest | 3 | Abjuration | Necromantic | Player's Handbook | 2 / 209 2a / 266 |
Cure Critical Wounds | Priest | 5 | Necromancy | Healing | Player's Handbook | 2 / 222 2a / 282 |
Cure Light Wounds | Priest | 1 | Necromancy | Player's Handbook | 2 / 199 2a / 253 |
|
Cure Serious Wounds | Priest | 4 | Necromancy | Healing | Player's Handbook | 2 / 217 2a / 275 |
Defensive Harmony | Priest | 4 | Enchantment/Charm | Law | Tome of Magic | 2 / 77 |
Detect Animal Attacker | Priest | 4 | Divination | Animal | Druid's Handbook | 2 / 90 |
Detect Charm | Priest | 2 | Divination | Divination | Player's Handbook | 2 / 2a / 259 |
Detect Evil | Priest | 1 | Divination | All | Player's Handbook | 2 / 199 2a / 253 |
Detect Lie | Priest | 4 | Divination | Divination | Player's Handbook | 2 / 217 2a / 275 |
Detect Magic | Priest | 1 | Divination | Divination | Player's Handbook | 2 / 199 2a / 253 |
Detect Poison | Priest | 1 | Divination | Divination | Player's Handbook | 2 / 199 2a / 254 |
Detect Snares & Pits | Priest | 1 | Divination | Divination | Player's Handbook | 2 / 200 2a / 254 |
Dimensional Folding | Priest | 4 | Alteration | Numbers | Tome of Magic | 2 / 77 |
Disbelief | Priest | 6 | Enchantment/Charm | Thought | Tome of Magic | 2 / 99 |
Disguise | Priest | 5 | Illusion/Phantasm | War | Tome of Magic | 2 / 90 |
Dispel Evil | Priest | 5 | Abjuration | Protection, Summoning | Player's Handbook | 2 / 222 2a / 282 |
Dispel Magic | Priest | 3 | Abjuration | Protection | Player's Handbook | 2 / 210 2a / 267 |
Dissension's Feast | Priest | 2 | Enchantment/Charm | Tome of Magic | 2 / 57 | |
Divination | Priest | 4 | Divination | Divination | Player's Handbook | 2 / 217 2a / 275 |
Divine Inspiration | Priest | 7 | Divination | Thought, Divination | Tome of Magic | 2 / 106 |
Dragonbane | Priest | 6 | Abjuration | Wards | Tome of Magic | 2 / 99 |
Draw Upon Holy Might | Priest | 2 | Invocation | Summoning | Tome of Magic | 2 / 58 |
Dust Devil | Priest | 2 | Conjuration/Summoning | Elemental (Air) | Player's Handbook | 2 / 204 2a / 259 |
Earthmaw | Priest | 4 | Alteration | Elemental (earth) | Druid's Handbook | 2 / 91 |
Earthquake | Priest | 7 | Alteration | Elemental | Player's Handbook | / 295 2 / 233 2a / 295 |
Earthwrack | Priest | 6 | Alteration | Necromantic, Plant | Druid's Handbook | 2 / 95 |
Easy March | Priest | 5 | Invocation | Travelers | Tome of Magic | 2 / 90 |
Efficacious Monster Ward | Priest | 3 | Abjuration | Wards | Tome of Magic | 2 / 65 |
Elemental Forbiddance | Priest | 5 | Abjuration | Wards, Elemental (Air), Elemental (Water), Elemental (Fire), Elemental (Earth) | Tome of Magic | 2 / 91 |
Elemental Swarm | Priest | Quest | Conjuration/Summoning | Elemental, Summoning | Tome of Magic | 2 / 113 |
Emotion Control | Priest | 3 | Alteration, Enchantment/Charm | Thought, Charm | Tome of Magic | 2 / 65 |
Emotion Perception | Priest | 2 | Divination | War | Tome of Magic | 2 / 58 |
Emotion Read | Priest | 1 | Divination | Thought | Tome of Magic | 2 / 52 |
Endure Cold | Priest | 1 | Alteration | Protection | Player's Handbook | 2 / 200 2a / 254 |
Entangle | Priest | 1 | Alteration | Plant | Player's Handbook | 2 / 200 2a / 254 |
Enthrall | Priest | 2 | Enchantment/Charm | Charm | Player's Handbook | 2 / 204 2a / 259 |
Etherwalk | Priest | Quest | Alteration | Astral, Travelers | Tome of Magic | 2 / 113 |
Exaction | Priest | 7 | Evocation, Alteration | Charm, Summoning | Player's Handbook | 2 / 233 2a / 295 |
Extradimensional Detection | Priest | 3 | Divination | Numbers, Divination | Tome of Magic | 2 / 66 |
Extradimensional Manipulation | Priest | 5 | Alteration | Numbers | Tome of Magic | 2 / 91 |
Extradimensional Pocket | Priest | 5 | Alteration | Numbers | Tome of Magic | 2 / 91 |
Faerie Fire | Priest | 1 | Alteration | Weather | Player's Handbook | 2 / 200 2a / 254 |
Fear Contagion | Priest | Quest | Abjuration | Charm, War | Tome of Magic | 2 / 114 |
Feign Death | Priest | 3 | Necromancy | Necromantic | Player's Handbook | 2 / 210 2a / 267 |
Find the Path | Priest | 6 | Divination | Divination | Player's Handbook | 2 / 227 2a / 288 |
Find Traps | Priest | 2 | Divination | Divination | Player's Handbook | 2 / 204 2a / 260 |
Fire Purge | Priest | 4 | Abjuration | Wards | Tome of Magic | 2 / 78 |
Fire Seeds | Priest | 6 | Conjuration | Elemental (Fire) | Player's Handbook | 2 / 227 2a / 289 |
Fire Storm | Priest | 7 | Evocation | Elemental, Fire | Player's Handbook | 2 / 234 2a / 296 |
Fire Trap | Priest | 2 | Abjuration, Evocation | Elemental (Fire) | Player's Handbook | 2 / 204 2a / 260 |
Flame Blade | Priest | 2 | Evocation | Elemental (Fire) | Player's Handbook | 2 / 205 2a / 260 |
Flame Strike | Priest | 5 | Evocation | Combat | Player's Handbook | 2 / 223 2a / 282 |
Flame Walk | Priest | 3 | Alteration | Elemental (Fire) | Player's Handbook | 2 / 210 2a / 268 |
Focus | Priest | 4 | Invocation | All | Tome of Magic | 2 / 79 |
Forbiddance | Priest | 6 | Abjuration | Protection | Player's Handbook | 2 / 228 2a / 289 |
Fortify | Priest | 4 | Necromancy | Healing | Tome of Magic | 2 / 80 |
Fortifying Stew | Priest | 2 | Necromancy | Healing | Druid's Handbook | 2 / 88 |
Free Action | Priest | 4 | Abjuration, Enchantment | Charm | Player's Handbook | 2 / 217 2a / 275 |
Frisky Chest | Priest | 2 | Enchantment/Charm | Wards | Tome of Magic | 2 / 58 |
Gate | Priest | 7 | Conjuration/Summoning | Summoning | Player's Handbook | 2 / 234 2a / 296 |
Genius | Priest | 4 | Divination | Thought | Tome of Magic | 2 / 80 |
Giant Insect | Priest | 4 | Alteration | Animal | Player's Handbook | 2 / 217 2a / 276 |
Glyph of Warding | Priest | 3 | Abjuration, Evocation | Guardian | Player's Handbook | 2 / 210 2a / 268 |
Goodberry | Priest | 2 | Alteration, Evocation | Plant | Player's Handbook | 2 / 205 2a / 260 |
Gravity Variation | Priest | 6 | Alteration | War | Tome of Magic | 2 / 100 |
Great Circle, The | Priest | 6 | Abjuration | Sun | Tome of Magic | 2 / 101 |
Grounding | Priest | 5 | Abjuration | Wards | Tome of Magic | 2 / 92 |
Group Mind | Priest | 6 | Divination, Enchantment/Charm | Thought | Tome of Magic | 2 / 101 |
Hallucinatory Forest | Priest | 4 | Illusion/Phantasm | Plant | Player's Handbook | 2 / 218 2a / 276 |
Heal | Priest | 6 | Necromancy | Healing | Player's Handbook | 2 / 228 2a / 289 |
Health Blessing | Priest | Quest | Necromancy | Healing, Necromantic | Tome of Magic | 2 / 114 |
Heat Metal | Priest | 2 | Alteration | Elemental (Fire) | Player's Handbook | 2 / 205 2a / 261 |
Helping Hand | Priest | 3 | Evocation | Travelers | Tome of Magic | 2 / 66 |
Heroes' Feast | Priest | 6 | Evocation | Creation | Player's Handbook | 2 / 228 2a / 289 |
Hesitation | Priest | 2 | Enchantment/Charm | Time | Tome of Magic | 2 / 59 |
Highway | Priest | Quest | Alteration, Evocation | Travelers | Tome of Magic | 2 / 114 |
Hold Animal | Priest | 3 | Enchantment/Charm | Animal | Player's Handbook | 2 / 211 2a / 268 |
Hold Person | Priest | 2 | Enchantment/Charm | Charm | Player's Handbook | 2 / 205 2a / 261 |
Hold Plant | Priest | 4 | Enchantment/Charm | Plant | Player's Handbook | 2 / 218 2a / 276 |
Holy Word | Priest | 7 | Conjuration/Summoning | Combat | Player's Handbook | 2 / 234 2a / 296 |
Hovering Road | Priest | 7 | Conjuration/Summoning | Travelers | Tome of Magic | 2 / 106 |
Hunger | Priest | 4 | Alteration | Animal, Plant | Druid's Handbook | 2 / 92 |
Idea | Priest | 2 | Divination | Thought | Tome of Magic | 2 / 59 |
Illusory Artillery | Priest | 5 | Enchantment/Charm | War | Tome of Magic | 2 / 92 |
Illusory Fortification | Priest | 7 | Illusion/Phantasm | War | Tome of Magic | 2 / 107 |
Imago Interrogation | Priest | Quest | Divination, Enchantment/Charm | Astral, Divination, Time | Tome of Magic | 2 / 116 |
Imbue With Spell Ability | Priest | 4 | Enchantment | Charm | Player's Handbook | 2 / 218 2a / 277 |
Impending Permission | Priest | 5 | Enchantment/Charm | Law | Tome of Magic | 2 / 92 |
Implosion/Inversion | Priest | Quest | Invocation | Numbers, Combat | Tome of Magic | 2 / 116 |
Insect Plague | Priest | 5 | Conjuration/Summoning | Combat | Player's Handbook | 2 / 223 2a / 282 |
Interdiction | Priest | Quest | Abjuration | Chaos, Law, Wards | Tome of Magic | 2 / 116 |
Inverted Ethics | Priest | 4 | Enchantment/Charm | Chaos | Tome of Magic | 2 / 80 |
Invisibility Purge | Priest | 3 | Abjuration | Wards | Tome of Magic | 2 / 67 |
Invisibility to Animals | Priest | 1 | Alteration | Animal | Player's Handbook | 2 / 200 2a / 255 |
Invisibility to Undead | Priest | 1 | Abjuration | Necromantic | Player's Handbook | 2 / 200 2a / 255 |
Ivy Siege | Priest | 6 | Enchantment | Plant | Druid's Handbook | 2 / 95 |
Join With Astral Traveler | Priest | 4 | Alteration | Astral | Tome of Magic | 2 / 81 |
Know Age | Priest | 1 | Divination | Time | Tome of Magic | 2 / 52 |
Know Alignment | Priest | 2 | Divination | Divination | Player's Handbook | 2 / 206 2a / 261 |
Know Customs | Priest | 3 | Divination | Travelers | Tome of Magic | 2 / 67 |
Know Direction | Priest | 1 | Divination | Travelers | Tome of Magic | 2 / 52 |
Know Time | Priest | 1 | Divination | Time | Tome of Magic | 2 / 53 |
Land of Stability | Priest | 6 | Abjuration | Wards | Tome of Magic | 2 / 101 |
Leadership | Priest | 4 | Enchantment/Charm, Alteration | War | Tome of Magic | 2 / 81 |
Legal Thoughts | Priest | 6 | Enchantment/Charm | Law | Tome of Magic | 2 / 101 |
Light | Priest | 1 | Alteration | Sun | Player's Handbook | 2 / 201 2a / 255 |
Lighten Load | Priest | 2 | Alteration | Travelers | Tome of Magic | 2 / 59 |
Line of Protection | Priest | 3 | Abjuration | Protection | Tome of Magic | 2 / 68 |
Liveoak | Priest | 6 | Enchantment | Plant | Player's Handbook | 2 / 228 2a / 290 |
Locate Animals or Plants | Priest | 1 | Divination | Divination | Player's Handbook | 2 / 201 2a / 255 |
Locate Object | Priest | 3 | Divination | Divination | Player's Handbook | 2 / 211 2a / 268 |
Log of Everburning | Priest | 1 | Enchantment | Elemental (Fire), Plant | Tome of Magic | 2 / 53 |
Lower Water | Priest | 4 | Alteration | Elemental (Water) | Player's Handbook | 2 / 218 2a / 277 |
Magic Font | Priest | 5 | Divination | Divination | Player's Handbook | 2 / 223 2a / 283 |
Magical Stone | Priest | 1 | Enchantment | Combat | Player's Handbook | 2 / 201 2a / 256 |
Magical Vestment | Priest | 3 | Enchantment | Protection | Player's Handbook | 2 / 211 2a / 269 |
Meld | Priest | 5 | Enchantment | Charm | Tome of Magic | 2 / 93 |
Meld Into Stone | Priest | 3 | Alteration | Elemental (Earth) | Player's Handbook | 2 / 211 2a / 269 |
Memory Wrack | Priest | 5 | Alteration, Enchantment/Charm | Thought | Tome of Magic | 2 / 93 |
Mental Domination | Priest | 4 | Enchantment/Charm | Thought | Tome of Magic | 2 / 81 |
Messenger | Priest | 2 | Enchantment/Charm | Animal | Player's Handbook | 2 / 206 2a / 262 |
Mind Read | Priest | 2 | Divination | Thought | Tome of Magic | 2 / 59 |
Mind Tracker | Priest | 7 | Divination | Divination | Tome of Magic | 2 / 107 |
Mindnet | Priest | Quest | Divination, Enchantment/Charm | Thought | Tome of Magic | 2 / 117 |
Mindshatter | Priest | 5 | Enchantment/Charm | Thought | Tome of Magic | 2 / 94 |
Miscast Magic | Priest | 3 | Invocation/Evocation | Chaos | Tome of Magic | 2 / 69 |
Mistaken Missive | Priest | 1 | Alteration | Chaos | Tome of Magic | 2 / 53 |
Modify Memory | Priest | 4 | Enchantment/Charm | Time | Tome of Magic | 2 / 83 |
Moment | Priest | 2 | Divination | Numbers | Tome of Magic | 2 / 60 |
Moment Reading | Priest | 3 | Divination | Numbers | Tome of Magic | 2 / 69 |
Monster Mount | Priest | 6 | Enchantment/Charm | Travelers | Tome of Magic | 2 / 102 |
Moonbeam | Priest | 5 | Evocation, Alteration | Sun | Player's Handbook | 2 / 223 2a / 283 |
Morale | Priest | 1 | Enchantment/Charm | War | Tome of Magic | 2 / 53 |
Music of the Spheres | Priest | 2 | Enchantment/Charm | Numbers, Charm | Tome of Magic | 2 / 60 |
Mystic Transfer | Priest | 2 | Invocation | Charm | Tome of Magic | 2 / 61 |
Nap | Priest | 2 | Alteration | Time | Tome of Magic | 2 / 61 |
Nature's Charm | Priest | 5 | Enchantment/Charm | Elemental (earth), Elemental (water) | Druid's Handbook | 2 / 94 |
Needlestorm | Priest | 4 | Alteration | Plant | Druid's Handbook | 2 / 93 |
Negative Plane Protection | Priest | 3 | Abjuration | Protection, Necromantic | Player's Handbook | 2 / 212 2a / 269 |
Neutralize Poison | Priest | 4 | Necromancy | Healing | Player's Handbook | 2 / 219 2a / 277 |
Obscurement | Priest | 2 | Alteration | Weather | Player's Handbook | 2 / 206 2a / 262 |
Part Water | Priest | 6 | Alteration | Elemental (Water) | Player's Handbook | 2 / 229 2a / 290 |
Pass Plant | Priest | 5 | Alteration | Plant | Player's Handbook | 2 / 223 2a / 283 |
Pass Without Trace | Priest | 1 | Enchantment/Charm | Plant | Player's Handbook | 2 / 201 2a / 256 |
Pass Without Trace, 10 Foot Radius | Priest | 3 | Enchantment/Charm | Plant | Druid's Handbook | 2 / 90 |
Personal Reading | Priest | 1 | Divination | Numbers | Tome of Magic | 2 / 54 |
Physical Mirror | Priest | 6 | Alteration | Numbers | Tome of Magic | 2 / 102 |
Planar Quest | Priest | Quest | Alteration | Astral | Tome of Magic | 2 / 117 |
Plane Shift | Priest | 5 | Alteration | Astral | Player's Handbook | 2 / 224 2a / 283 |
Plant Door | Priest | 4 | Alteration | Plant | Player's Handbook | 2 / 219 2a / 277 |
Plant Growth | Priest | 3 | Alteration | Plant | Player's Handbook | 2 / 212 2a / 269 |
Prayer | Priest | 3 | Conjuration/Summoning | Combat | Player's Handbook | 2 / 212 2a / 270 |
Preservation | Priest | Quest | Abjuration | Wards | Tome of Magic | 2 / 118 |
Probability Control | Priest | 4 | Alteration | Numbers | Tome of Magic | 2 / 83 |
Produce Fire | Priest | 4 | Alteration | Elemental (Fire) | Player's Handbook | 2 / 219 2a / 278 |
Produce Flame | Priest | 2 | Alteration | Elemental (Fire) | Player's Handbook | 2 / 206 2a / 262 |
Protection From Evil | Priest | 1 | Abjuration | Protection | Player's Handbook | 2 / 201 2a / 256 |
Protection From Evil, 10 Foot Radius | Priest | 4 | Abjuration | Protection | Player's Handbook | 2 / 219 2a / 278 |
Protection From Fire | Priest | 3 | Abjuration | Protection, Elemental (Fire) | Player's Handbook | 2 / 212 2a / 270 |
Protection From Lightning | Priest | 4 | Abjuration | Protection, Weather | Player's Handbook | 2 / 219 2a / 278 |
Puffball | Priest | 1 | Alteration | Plant | Druid's Handbook | 2 / 87 |
Purify Food & Drink | Priest | 1 | Alteration | All | ||
Pyrotechnics | Priest | 3 | Alteration | Elemental (Fire) | Player's Handbook | 2 / 212 2a / 270 |
Quest | Priest | 5 | Enchantment/Charm | Charm | Player's Handbook | 2 / 224 2a / 284 |
Rainbow | Priest | 5 | Evocation, Alteration | Weather, Sun | Player's Handbook | 2 / 224 2a / 284 |
Raise Dead | Priest | 5 | Necromancy | Necromantic | Player's Handbook | 2 / 224 2a / 284 |
Rally | Priest | 2 | Enchantment/Charm | War | Tome of Magic | 2 / 62 |
Random Causality | Priest | 3 | Alteration | Chaos | Tome of Magic | 2 / 69 |
Rapport | Priest | 4 | Divination, Alteration | Thought | Tome of Magic | 2 / 84 |
Reflecting Pool | Priest | 4 | Divination | Divination | Player's Handbook | 2 / 219 2a / 278 |
Regenerate | Priest | 7 | Necromancy | Necromantic | Player's Handbook | 2 / 234 2a / 297 |
Reincarnate | Priest | 7 | Necromancy | Necromantic | Player's Handbook | 2 / 234 2a / 297 |
Remove Curse | Priest | 3 | Abjuration | Protection | Player's Handbook | 2 / 213 2a / 271 |
Remove Paralysis | Priest | 3 | Abjuration | Protection | Player's Handbook | 2 / 213 2a / 271 |
Repeat Action | Priest | 5 | Enchantment/Charm | Time | Tome of Magic | 2 / 95 |
Repel Insects | Priest | 4 | Abjuration, Alteration | Animal, Protection | Player's Handbook | 2 / 220 2a / 279 |
Resist Fire | Priest | 2 | Alteration | Protection | Player's Handbook | 2 / 206 2a / 262 |
Restoration | Priest | 7 | Necromancy | Necromantic | Player's Handbook | 2 / 235 2a / 298 |
Resurrection | Priest | 7 | Necromancy | Necromantic | Player's Handbook | 2 / 235 2a / 298 |
Revelation | Priest | Quest | Divination | Divination | Tome of Magic | 2 / 118 |
Reverse Time | Priest | 6 | Alteration | Time | Tome of Magic | 2 / 103 |
Reversion | Priest | Quest | Alteration, Invocation | Time | Tome of Magic | 2 / 118 |
Rigid Thinking | Priest | 3 | Enchantment/Charm | Law | Tome of Magic | 2 / 70 |
Ring of Hands | Priest | 1 | Abjuration | Protection | Tome of Magic | 2 / 55 |
Robe of Healing | Priest | Quest | Enchantment, Necromancy | Healing | Tome of Magic | 2 / 119 |
Rock | Priest | 5 | Elemental (Earth), Elemental (Water) | Player's Handbook | 2 / 225 2a / 285 |
|
Sacred Guardian | Priest | 1 | Enchantment/Charm | Guardian | Tome of Magic | 2 / 55 |
Sanctify | Priest | 2 | Conjuration/Summoning | Tome of Magic | 2 / 62 | |
Sanctuary | Priest | 1 | Abjuration | Protection | Player's Handbook | 2 / 202 2a / 257 |
Seclusion | Priest | 6 | Alteration | Numbers | Tome of Magic | 2 / 103 |
Shadow Engines | Priest | 7 | Illusion/Phantasm | War | Tome of Magic | 2 / 108 |
Shape Wood | Priest | 3 | Alteration | Plant | Druid's Handbook | 2 / 90 |
Shillelagh | Priest | 1 | Alteration | Combat, Plant | Player's Handbook | 2 / 202 2a / 257 |
Shooting Stars | Priest | Quest | Conjuration, Invocation | Combat, Sun, Weather | Tome of Magic | 2 / 119 |
Shrieking Walls | Priest | 5 | Enchantment | Wards | Tome of Magic | 2 / 95 |
Siege Wall | Priest | Quest | Alteration, Invocation | Creation, Guardian | Tome of Magic | 2 / 119 |
Silence, 15' Radius | Priest | 2 | Alteration | Guardian | Player's Handbook | 2 / 206 2a / 263 |
Skip Day | Priest | 6 | Invocation/Evocation | Time | Tome of Magic | 2 / 104 |
Slow Poison | Priest | 2 | Necromancy | Healing | Player's Handbook | 2 / 207 2a / 263 |
Slow Rot | Priest | 3 | Abjuration | Plant | Tome of Magic | 2 / 70 |
Snake Charm | Priest | 2 | Enchantment/Charm | Animal | Player's Handbook | 2 / 207 2a / 263 |
Sol's Searing Club | Priest | 6 | Invokation | Sun | Tome of Magic | 2 / 104 |
Solipsism | Priest | 4 | Alteration | Thought | Tome of Magic | 2 / 84 |
Spacewarp | Priest | 7 | Alteration | Numbers | Tome of Magic | 2 / 109 |
Speak With Animals | Priest | 2 | Alteration | Animal, Divination | Player's Handbook | 2 / 207 2a / 263 |
Speak With Astral Traveler | Priest | 1 | Alteration | Astral | Tome of Magic | 2 / 55 |
Speak With Dead | Priest | 3 | Necromancy | Divination | Player's Handbook | 2 / 214 2a / 271 |
Speak With Monsters | Priest | 6 | Alteration | Divination | Player's Handbook | 2 / 229 2a / 290 |
Speak With Plants | Priest | 4 | Alteration | Plant | Player's Handbook | 2 / 220 2a / 279 |
Spell Immunity | Priest | 4 | Abjuration | Protection | Player's Handbook | 2 / 220 2a / 279 |
Sphere of Security | Priest | Quest | Abjuration | Protection | Tome of Magic | 2 / 119 |
Spike Growth | Priest | 3 | Alteration, Enchantment | Plant | Player's Handbook | 2 / 214 2a / 271 |
Spike Stones | Priest | 5 | Alteration, Enchantment | Elemental (Earth) | Player's Handbook | 2 / 225 2a / 285 |
Spiral of Degeneration | Priest | Quest | Enchantment/Charm, Invocation | Chaos, Thought | Tome of Magic | 2 / 120 |
Spirit of Power | Priest | 7 | Summoning, Invocation | Summoning | Tome of Magic | 2 / 109 |
Spiritual Hammer | Priest | 2 | Invocation | Combat | Player's Handbook | 2 / 207 2a / 263 |
Spiritual Wrath | Priest | 6 | Invocation | Combat | Tome of Magic | 2 / 105 |
Squeaking Floors | Priest | 3 | Evocation | Wards | Tome of Magic | 2 / 70 |
Stalker | Priest | Quest | Conjuration/Summoning | Creation, Guardian, Plant | Tome of Magic | 2 / 120 |
Starshine | Priest | 3 | Evocation, Illusion/Phantasm | Sun | Player's Handbook | 2 / 214 2a / 272 |
Sticks to Snakes | Priest | 4 | Alteration | Plant | Player's Handbook | 2 / 220 2a / 280 |
Stone Shape | Priest | 3 | Alteration | Elemental (Earth) | Player's Handbook | 2 / 214 2a / 272 |
Stone Tell | Priest | 6 | Divination | Elemental (Earth), Divination | Player's Handbook | 2 / 229 2a / 290 |
Storm of Vengeance | Priest | Quest | Evocation | Elemental, War, Weather | Tome of Magic | 2 / 121 |
Strength of One | Priest | 3 | Alteration | Law | Tome of Magic | 2 / 71 |
Strengthen Stone | Priest | 5 | Alteration | Druid's Handbook | 2 / 94 | |
Succor | Priest | 7 | Alteration, Enchantment | Summoning | Player's Handbook | 2 / 235 2a / 299 |
Summon Insects | Priest | 3 | Conjuration/Summoning | Animal | Player's Handbook | 2 / 214 2a / 272 |
Sunray | Priest | 7 | Evocation, Alteration | Sun | Player's Handbook | 2 / 235 2a / 299 |
Symbol | Priest | 7 | Conjuration/Summoning | Guardian | Player's Handbook | 2 / 236 2a / 299 |
Tanglefoot | Priest | 4 | Alteration, Abjuration | War | Tome of Magic | 2 / 85 |
Telepathy | Priest | 3 | Divination, Alteration | Thought | Tome of Magic | 2 / 71 |
Telethaumaturgy | Priest | 3 | Enchantment/Charm | Numbers | Tome of Magic | 2 / 72 |
Tentacle Walls | Priest | 7 | Enchantment | Wards | Tome of Magic | 2 / 110 |
Thief's Lament | Priest | 3 | Alteration | Wards | Tome of Magic | 2 / 72 |
Thornwrack | Priest | 5 | Alteration | Plant | Druid's Handbook | 2 / 94 |
Thought Broadcast | Priest | 4 | Alteration | Thought | Tome of Magic | 2 / 85 |
Thought Capture | Priest | 1 | Divination | Thought | Tome of Magic | 2 / 55 |
Thoughtwave | Priest | 5 | Divination | Divination | Tome of Magic | 2 / 96 |
Time Pool | Priest | 5 | Divination | Time | Tome of Magic | 2 / 96 |
Timelessness | Priest | 7 | Alteration | Numbers | Tome of Magic | 2 / 110 |
Tongues | Priest | 4 | Alteration | Divination | Player's Handbook | 2 / 220 2a / 280 |
Transformation | Priest | Quest | Alteration, Enchantment, Illusion | Numbers | Tome of Magic | 2 / 121 |
Transmute Metal to Wood | Priest | 7 | Alteration | Elemental (Earth) | Player's Handbook | 2 / 236 2a / 299 |
Transmute Rock to Mud (Alteration) | Priest | 5 | ||||
Transmute Water to Dust | Priest | 6 | Alteration | Elemental (Water), Elemental (Earth) | Player's Handbook | 2 / 229 2a / 291 |
Transport Via Plants | Priest | 6 | Alteration | Plants | Player's Handbook | 2 / 229 2a / 291 |
Tree | Priest | 3 | Alteration | Plant | Player's Handbook | 2 / 215 2a / 273 |
Tree Spirit | Priest | 7 | Necromancy | Plant | Druid's Handbook | 2 / 96 |
Tree Steed | Priest | 4 | Alteration, Enchantment/Charm | Travelers | Tome of Magic | 2 / 86 |
Trip | Priest | 2 | Enchantment/Charm | Plant | Player's Handbook | 2 / 207 2a / 264 |
True Seeing | Priest | 5 | Divination | Divination | Player's Handbook | 2 / 225 2a / 285 |
Turn Wood | Priest | 6 | Alteration | Plant | Player's Handbook | 2 / 229 2a / 291 |
Unceasing Vigilance of the Holy Sentinel | Priest | 5 | Alteration | Guardian | Tome of Magic | 2 / 97 |
Uncontrolled Weather | Priest | 7 | Conjuration/Summoning | Chaos | Tome of Magic | 2 / 111 |
Undead Plague | Priest | Quest | Necromancy | Necromantic | Tome of Magic | 2 / 121 |
Undead Ward | Priest | 5 | Abjuration, Necromancy | Wards | Tome of Magic | 2 / 97 |
Unearthly Choir | Priest | 3 | Invocation | Combat | Tome of Magic | 2 / 73 |
Unwilling Wood | Priest | 7 | Enchantment/Charm | Plant | Druid's Handbook | 2 / 97 |
Uplift | Priest | 4 | Alteration | All | Tome of Magic | 2 / 86 |
Wall of Fire | Priest | 5 | Conjuration/Summoning | Elemental (Fire) | Player's Handbook | 2 / 225 2a / 286 |
Wall of Thorns | Priest | 6 | Conjuration/Summoning | Plant, Creation | Player's Handbook | 2 / 230 2a / 291 |
Warband Quest | Priest | Quest | Enchantment/Charm | Charm, War | Tome of Magic | 2 / 122 |
Ward Matrix | Priest | Quest | Invocation/Evocation | Wards | Tome of Magic | 2 / 122 |
Warp Wood | Priest | 2 | Alteration | Plant | Player's Handbook | 2 / 208 2a / 264 |
Water Breathing | Priest | 3 | Alteration | Elemental (Water), Elemental (Air) | Player's Handbook | 2 / 215 2a / 273 |
Water Walk | Priest | 3 | Alteration | Elemental (Water) | Player's Handbook | 2 / 215 2a / 273 |
Weather Stasis | Priest | 4 | Abjuration | Wards, Weather | Tome of Magic | 2 / 87 |
Weather Summoning | Priest | 6 | Conjuration/Summoning | Weather | Player's Handbook | 2 / 230 2a / 292 |
Weighty Chest | Priest | 1 | Alteration | Wards | Tome of Magic | 2 / 56 |
Whisperward | Priest | 1 | Alteration | Guardian, Weather | Druid's Handbook | 2 / 87 |
Wind Walk | Priest | 7 | Alteration | Elemental (Air) | Player's Handbook | 2 / 236 2a / 299 |
Withdraw | Priest | 2 | Alteration | Protection | Player's Handbook | 2 / 208 2a / 264 |
Wolf Spirits | Priest | Quest | Conjuration/Summoning, Invocation | Animal, Guardian, Summoning | Tome of Magic | 2 / 122 |
Word of Recall | Priest | 6 | Alteration | Summoning | Player's Handbook | 2 / 230 2a / 292 |
Wyvern Watch | Priest | 2 | Evocation | Guardian | Player's Handbook | 2 / 208 2a / 264 |
Zone of Sweet Air | Priest | 3 | Abjuration | Wards | Tome of Magic | 2 / 73 |
Zone of Truth | Priest | 2 | Enchantment/Charm | Wards | Tome of Magic | 2 / 62 |